WALL TOOL
Precision Wall Drawing
Use the Wall Tool to draw walls with full control.


BASIC CONTROLS
Choose a wall type and click on the map to draw your wall.
Click again to add another point.
Right click, double click or press ENTER to finish the wall (if you end on your starting point, your wall will be automatically closed without doing that).
Remove the last point (while drawing) by pressing DELETE or BACKSPACE
MORE CONTROLS
Curved walls
Place a first point, then hold 🡅 SHIFT and click to bend the section.
Pro Tip:
Draw a full circle in by using Snap to Grid and making quarter circles.
Editing Wall Points
First, click on the Edit Points button.

To move a point, click on any point of the wall and drag it where you want.
To create a new point, click anywhere on the wall.
To delete a point, click on Edit Points, hover over a point and press DELETE or BACKSPACE.
To delete a segment, click on Edit Points, hover between two points, and press DELETE or BACKSPACE.
To exit that mode, click on one of the shapes above the button.
Merging and continuing walls
Works with lines and corners
Requires Snap To Grid
Doesn’t work with T or X intersections.
Requires connecting the same wall types
Merging
Draw the first wall, then hold CTRL or CMD while drawing a wall until you meet a second wall end.
You can also merge two meeting walls with the Merge button in the Selection Tool.
Continuing Draw the first wall, then place your mouse on the end of the wall and hold CTRL or CMD while drawing a new wall.

Sorting positions
Use the Sorting tab (Over and Under) to set a wall to appear above or below others when drawing.
Color
Change the color of the wall or the floor by clicking on the box below each library. The small arrow on the right resets the color to default.

Shadow
Toggle shadow on/off
Changing corner type
Enable Bevel Corners for rounded angles.
✅ Pro Tip: Use the Selection Tool to replace existing walls (works also for paths, patterns and lights)
USEFUL INFO
📌 Good to know 📌
Walls can’t be moved, you can only edit their points.
Walls block light by default.
Editing a Wall in Edit Points mode will remove any Portal placed on it.
Using the UVTT format at Export will let you import the file in different VTT programs like Roll20 or FoundryVTT that can read that format. The walls will then be detected and block the players’ movement and sight if your VTT allows it.
Since Dungeondraft 1.1.1.1, all the default Walls are available as Paths too.
Walls from the Wall Tool don't interact with cave walls from the Cave Tool but walls from the Building Tool do.
KNOWN BUGS
Version: At least from 1.1.0.6 to 1.2.0.0
Bug description: Editing Points on a Wall after placing Portals will often result in some weird behavior.
Workaround: - If the issue is about portals that can't be placed where they should, saving and reopening the map should fix it. - If the issue is making walls go crazy, remove the portals and edit points again.
Related Mods
Additionnal Search Options adds a search box for walls
Color and Modify Things adds more options to recolor walls
Minor Utils adds the walls sorting buttons in the Selection Tool
Move Walls lets you move walls/rooms from the wall tool (not the Buidling Tool) and their contents
Scalable Walls offers a way to have thicker walls
Wall Shapes lets you draw shapes as in the Building Tool
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