VISUAL SETTINGS

In the export window, there are a few options to choose from that will change the look of your map.

GRID

You can enable or disable the grid by pressing G or clicking on the Grid button at the top of the window.

LIGHTING

You can enable or disable lighting (lightsources and environmental light) by pressing L or clicking on the Lighting button at the top of the window. You can also enable lighting for each level separately (more on that later).

CAMERA FILTER

You can choose to apply camera filters even if you didn't apply them from the Settings tab.

SOURCE LEVEL AND OVERLAY LEVEL

Source Level

The Source Level is the what you will export. If you have more than one level on your map, it will select automatically the level you were working on when you pressed Export. You can change it by clicking on the dropdown menu.

On a single-level map, you want the Brightness and the Focus set to 100% (more on that later).

Overlay Level

When you have several levels on your map, you can choose to display a different level as an overlay. As for the Source Level, choose one from the dropdown menu.

Individual Lighting

With the Overlay option, you can also activate the lighting for each level independantly with the Lighting button next to the level line.

Brightness, Focus & Opacity

By adding an Overlay level, you can then play with three options:

  • Opacity of the Overlay Level

  • Brightness and Focus for the Source Level

Opacity will make the Overlay Level more or less transparent (0% = invisible).

Focus will make the Source Level more or less blurry, simulating a depth blur from a camera. It can be useful if you want to make the background appear far away (0% = max blur).

  • 100% - No Blur

  • 0% - Maximum Blur

If Focus and Brightness are both set to 100%, Brightness settings will be disabled.

Brightness will make the Source Level darker:

  • 100% (with 100% Focus) - Disabled

  • 100% (with 0-99% Focus) - Black

  • 99% - Very Dark

  • 0% - Normal Brightness (but lights will be darker)

Example of a blurred background (source level) with an overlay


KNOWN BUGS

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