PATH TOOL
Draw lines of textures

The path tool is one of the most powerful features in Dungeondraft. It allows you to directly draw seamless textures on your map, offering an extreme flexibility.



BASIC CONTROLS
There are two tabs in this tool:
The Settings on the left
The Asset Library on the right
Quickstart
Choose a Path type on the right and click on the map to draw. Click again to add another point.
Right click, double click or press ENTER to finish the path (if you end on your starting point, your path will be automatically closed without doing that).
While drawing, press DELETE or BACKSPACE to erase your last point.
Edit Points
You can edit points of your path by clicking on the Edit Points button.
To move a point, click on any point of the path and drag it where you want.
To add a point, click anywhere on the path.
To remove a point, hover over it and hit DELETE or BACKSPACE.
To exit that mode, click on the Edit Points button once again.

FINDING YOUR PATH
In the right panel (Library), you can use the search bar to look for keywords (names of the paths). The slider under it goes from Fuzzy (inexact spelling) to Exact (specific spelling).


Since Dungeondraft 1.1.1.1, all the default walls are available as paths too.
PATH SETTINGS
Layers
Choose the layer of the Path before drawing it. Click on the dropdown menu to change it.

Size
Choose the size of the path with the Width slider.

Pro Tip: In the Selection Tool, you can manually rotate and resize a Path.
Smoothness
You can also set the Smoothness of the path. Smoother means the paths will have more curves between its different points and will look more natural.




Sorting
If you have several paths on the same layer, you can choose if you're drawing Over or Under the existing ones.

Block Light
You can block the lights placed with the Light Tool if you enable the Block Light option.


Transitions
Then you have two interesting options: Transition In and Transition Out. This will allow you to choose between a hard end, a faded end and a growing/shrinking end for your Path.
Transition In: this is where you place your first point
Transition Out: this is where you place your last point




6 PRO TIPS
✅ Pro Tip 1: Flip the path
You can invert the top and the bottom of a path by drawing it in the opposite direction.

✅ Pro Tip 2: Pointier ends
On a Grow/Shrink transition, adding points to your path in Edit Points mode will change the transition's look. The further from the transition you place your points, the pointier it will be.

✅ Pro Tip 3: Sharp Corners
Sometimes, you need to make a sharp corner but even with the smoothess to 0, the angle won't be sharp. The solution is to add a point somewhere next to the corner, and drag it on the corner. That way, there will be two points at the same place and the path will take the sharpest route.

✅ Pro Tip 4: Moving a room
The Wall Tool and the Building Tool won't allow you to move a room, but if you use the Path Tool instead, it will now become a reality! You can even use the sharp corners tip above for better looking rooms. Use a combination of the Path tool, the Pattern Shape Tool and the Portal Tool (Freestanding mode) to achieve the result from the video below. Select everything by dragging a box around the room in the Selection Tool.
Note you will need either custom packs or Dungeondraft 1.1.1.1 and above to have walls as paths.

✅ Pro Tip 5: More natural looking cliffs
You can use the Grow/Shrink transitions to make better looking cliffs.


✅ Pro Tip 6: Shadow Paths
Lights and shadows can make an incredible difference on your map. It will help making less flat and will make the different elements pop. Shadow paths are a good method to add shadows to your map. In the default assets, there's one shadow Path called "Shadow (flat)" but there's also a lot of free custom asset packs that will offer these kinds of paths with various looks. Here's two of them: Krager's Shadows & Lights and Moulk's Simple Shadow Shapes (made by yours truly).





USEFUL INFO
Good to know
You can switch a path's look to another in the Selection Tool.
You can't change the width, smoothness and transitions of a placed Path.
Paths are not colorable.
Related Mods
Additionnal Search Options adds search options for paths
Color and Modify Things adds more options to recolor paths, offset options and more controls in the Selection Tool
Split Path offers the ability to cut a path in two parts
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